PLAYGO FOLLOW ME DUCKY
PLAYGO ROCKING RING STACKER
PLAYGO JUNIOR PARTY BAND
PLAYGO PUPPY KEYBOARD
PLAYGO 4 IN 1 DINO WORKSHOP
PLAYGO RECYCLED MATERIAL — DINO STACK & ROLL
PLAYGO RECYCLED MATERIAL — RAINBOW SHAPE SORTER EGGS
PLAYGO POWER AIR FRYER
PLAYGO MY UPBEAT RAINBOW KEYBOARD
PLAYGO SAFARI TRAIN TOUR
PLAYGO 6 IN 1 ACTIVITY CUBE
PLAYGO CHIMIN’ WHEELS — POLICE CAR
PLAYGO ON THE GO ROAD RECOVERY — MINI
PLAYGO FIRST TRAFFIC FLEET
PLAYGO BIO-BASED PLASTIC — MY FIRST BOAT
PLAYGO TO THE RESCUE PATROL CAR
Online store of household appliances and electronics
Then the question arises: where’s the content? Not there yet? That’s not so bad, there’s dummy copy to the rescue. But worse, what if the fish doesn’t fit in the can, the foot’s to big for the boot? Or to small? To short sentences, to many headings, images too large for the proposed design, or too small, or they fit in but it looks iffy for reasons.
A client that’s unhappy for a reason is a problem, a client that’s unhappy though he or her can’t quite put a finger on it is worse. Chances are there wasn’t collaboration, communication, and checkpoints, there wasn’t a process agreed upon or specified with the granularity required. It’s content strategy gone awry right from the start. If that’s what you think how bout the other way around? How can you evaluate content without design? No typography, no colors, no layout, no styles, all those things that convey the important signals that go beyond the mere textual, hierarchies of information, weight, emphasis, oblique stresses, priorities, all those subtle cues that also have visual and emotional appeal to the reader.