PLAYMOBIL DUO PACK BANDIT AND SHERIFF
PLAYMOBIL FARM III TRACTOR WITH TRAILER AND WATER TANK
PLAYMOBIL ASTERIX: COSTA Y BRAVO AND PEPE
PLAYMOBIL ASTERIX: ADRENALIN
PLAYMOBIL EXCLUSIVE POOL WITH WATER SLIDE
PLAYMOBIL PIRATES SKULL ISLAND
PLAYMOBIL HORSES OF WATERFALL FEEDING TIME WITH ELLIE AND SAWDUST
PLAYMOBIL PROMO PACK SKI WORLD
PLAYMOBIL EXCLUSIVE WILTOPIA — FAMILY TREE HOUSE
PLAYMOBIL HORSES OF WATERFALL THREE HORSES WITH SADDLES
PLAYMOBIL STARTER PACK PIRATE WITH ALLIGATOR
PLAYMOBIL EXCLUSIVE POLICE PURSUIT ON THE WATER
PLAYMOBIL EXCLUSIVE FIRE BRIGADE MISSION ON THE WATER
PLAYMOBIL PIRATES BATTLE WITH THE GIANT CRAB
PLAYMOBIL FARM III HOMEMADE STRAWBERRY JAM STALL
PLAYMOBIL STARTER PACK CARPENTER ON TOUR
PLAYMOBIL PLAYMOBIL COLOR: DOG SALON
PLAYMOBIL HORSES OF WATERFALL WATERFALL RANCH
PLAYMOBIL HORSES OF WATERFALL JUMPING ARENA WITH ZOE AND BLAZE
PLAYMOBIL PROMO PACK FUN FAIR
Online store of household appliances and electronics
Then the question arises: where’s the content? Not there yet? That’s not so bad, there’s dummy copy to the rescue. But worse, what if the fish doesn’t fit in the can, the foot’s to big for the boot? Or to small? To short sentences, to many headings, images too large for the proposed design, or too small, or they fit in but it looks iffy for reasons.
A client that’s unhappy for a reason is a problem, a client that’s unhappy though he or her can’t quite put a finger on it is worse. Chances are there wasn’t collaboration, communication, and checkpoints, there wasn’t a process agreed upon or specified with the granularity required. It’s content strategy gone awry right from the start. If that’s what you think how bout the other way around? How can you evaluate content without design? No typography, no colors, no layout, no styles, all those things that convey the important signals that go beyond the mere textual, hierarchies of information, weight, emphasis, oblique stresses, priorities, all those subtle cues that also have visual and emotional appeal to the reader.