PLAYMOBIL 50th ANNIVERSARY MINI GOLF
PLAYMOBIL NARUTO: KANKURO FIGURE SET
PLAYMOBIL 50th ANNIVERSARY RESEARCHERS WITH ROBOTS
PLAYMOBIL 50th ANNIVERSARY KNIGHT’S BIRTHDAY
PLAYMOBIL 50th ANNIVERSARY COSTUME PARTY
PLAYMOBIL 50th ANNIVERSARY KEEPER WITH ANIMALS
PLAYMOBIL NARUTO: JIRAIYA FIGURE SET
PLAYMOBIL NARUTO: OBITO FIGURE SET
PLAYMOBIL NARUTO: MADARA SAGE OF THE SIX PATHS MODE
PLAYMOBIL NARUTO: NEJI FIGURE SET
PLAYMOBIL NARUTO: HASHIRAMA FIGURE SET
PLAYMOBIL NARUTO: ITACHI AKATSUKI FIGURE SET
PLAYMOBIL NARUTO: HIRUZEN FIGURE SET
PLAYMOBIL TINY HOUSE SMALL CHICKEN FARM
PLAYMOBIL 1.2.3 & DISNEY: WINNIE’S & PIGLET’S WATE
PLAYMOBIL FIREFIGHTER WITH AIR PILLOW
PLAYMOBIL 1.2.3 & DISNEY: TIGGER’S RUBBER BOAT RID
PLAYMOBIL DINOS OBSERVATORY FOR DIMORPHODON
PLAYMOBIL PIRATES CANNON MASTER
PLAYMOBIL MIRACULOUS: FASHION SHOW IN PARIS
Online store of household appliances and electronics
Then the question arises: where’s the content? Not there yet? That’s not so bad, there’s dummy copy to the rescue. But worse, what if the fish doesn’t fit in the can, the foot’s to big for the boot? Or to small? To short sentences, to many headings, images too large for the proposed design, or too small, or they fit in but it looks iffy for reasons.
A client that’s unhappy for a reason is a problem, a client that’s unhappy though he or her can’t quite put a finger on it is worse. Chances are there wasn’t collaboration, communication, and checkpoints, there wasn’t a process agreed upon or specified with the granularity required. It’s content strategy gone awry right from the start. If that’s what you think how bout the other way around? How can you evaluate content without design? No typography, no colors, no layout, no styles, all those things that convey the important signals that go beyond the mere textual, hierarchies of information, weight, emphasis, oblique stresses, priorities, all those subtle cues that also have visual and emotional appeal to the reader.