PLAYMOBIL EXCLUSIVE POLICE SEAPLANE
PLAYMOBIL FARM III VEGETABLE GARDEN WITH GRANDPARENTS
PLAYMOBIL HORSES OF WATERFALL WASHING STATION WITH ISABELLA AND LIONES
PLAYMOBIL DUO PACK WEDDING COUPLE
PLAYMOBIL ADVENT CALENDAR: PIRATES
PLAYMOBIL JUNIOR AQUA: WATER SEESAW WITH BOAT
PLAYMOBIL HORSES OF WATERFALL HORSE THERAPIST
PLAYMOBIL ADVENT CALENDAR: TRIP TO THE CHRISTMAS MARKET
PLAYMOBIL NARUTO: ITACHI ANBU FIGURE SET
PLAYMOBIL PROMO PACKS FORKLIFT TRUCK WITH CARGO
PLAYMOBIL NARUTO: ZETSU FIGURE SET
PLAYMOBIL LIVING HOUSE SKATEBOARDER WITH DOG
PLAYMOBIL LIVING HOUSE CHILDREN’S ROOM
PLAYMOBIL JUNIOR: SHOVEL EXCAVATOR
PLAYMOBIL PORSCHE 911 CARRERA RS 2.7 OFF-ROAD EDIT
PLAYMOBIL JUNIOR AQUA: WATER SLIDE WITH SEA ANIMAL
PLAYMOBIL JUNIOR: MY TAKE ALONG NOAH´S ARK
PLAYMOBIL HORSES OF WATERFALL CHILD WITH PONY AND FOAL
PLAYMOBIL PROMO PACKS ROBOT VS. GLIDER
PLAYMOBIL NARUTO: DEIDARA FIGURE SET
Online store of household appliances and electronics
Then the question arises: where’s the content? Not there yet? That’s not so bad, there’s dummy copy to the rescue. But worse, what if the fish doesn’t fit in the can, the foot’s to big for the boot? Or to small? To short sentences, to many headings, images too large for the proposed design, or too small, or they fit in but it looks iffy for reasons.
A client that’s unhappy for a reason is a problem, a client that’s unhappy though he or her can’t quite put a finger on it is worse. Chances are there wasn’t collaboration, communication, and checkpoints, there wasn’t a process agreed upon or specified with the granularity required. It’s content strategy gone awry right from the start. If that’s what you think how bout the other way around? How can you evaluate content without design? No typography, no colors, no layout, no styles, all those things that convey the important signals that go beyond the mere textual, hierarchies of information, weight, emphasis, oblique stresses, priorities, all those subtle cues that also have visual and emotional appeal to the reader.